Running unsupported iOS on deprecated devices

Created on 26.11.25

Earlier this year I demoed iOS 6 running on an iPod touch 3 - a device that Apple never gave iOS 6 to, making iOS 5.1.1 the latest build it can run

A few months later I also released a script that generates an iOS 6 restore image installable on that iPod touch model

This article describes technical details behind this work. Certain proficiency in iOS internals is assumed

I'll show you what iOS is made of

First of all, let's recap what software components iOS consists of:

  1. iBoot - the bootloader. Has 4 different types for different scenarios - iBSS, iBEC, LLB and iBoot

  2. Kernelcache - the OS kernel + kernel extensions (drivers) built into a single binary blob

  3. DeviceTree - structured list of hardware used by specific device model + some parameters that specify software behavior. The copy included in an IPSW is more of a template that is heavily modified by iBoot before jumping into kernel

  4. Userspace filesystem - tiny restore ramdisk used purely for OS installation or the actual root filesystem of iOS installed persistently

  5. Various firmwares for coprocessors, be they internal or external to the main SoC - like, baseband, Wi-Fi, Bluetooth, multitouch and etc.

iPhone 3GS tests

iPhone 3GS was released the same year as iPod touch 3 (2009), and has a very similar hardware (S5L8920X SoC vs. S5L8922X). But the most important part is that it actually got iOS 6 officially

Before doing anything on the iPod I decided to try to boot iOS 6.0 with iOS 5.1.1 iBoot & DeviceTree on the iPhone and see what's gonna break and how

DeviceTree

The most broken thing was DeviceTree - iOS 6 added a lot of new nodes and properties. To fix it in automated manner I wrote a stupid Python script that decodes and computes a diff between 2 DeviceTrees. Such diff can also be applied to another DeviceTree

The script is available in the SundanceInH2A repo

As I mentioned above a lot of things in a DeviceTree is filled by iBoot at runtime. One of such new properties is nvram-proxy-data in chosen node

The property must contain a raw NVRAM dump - leaving it empty will make kernel get stuck somewhere very early

For iPod touch 3 I also had to clean-up the diff out of iPhone-specific things before applying it to iPod's 5.1.1 DeviceTree

iBoot

iBoot didn't require any major changes in this case. Just typical Image3 signature check patch, boot-args injection and debug-enabled patch so kernel is going to actually respect AMFI boot-args

One important thing is to actually populate nvram-proxy-data dynamically, at least for normal boots (aka non-restore). Restore boot will be fine with some random NVRAM hardcoded into DeviceTree, but normal one will overwrite your actual NVRAM with the random one if it decides to sync it at some point

I do it by replacing a call to UpdateDeviceTree() with my own little function that calls the real UpdateDeviceTree(), but also populates actual nvram-proxy-data and random-seed (this one shouldn't be of any importance)

For boot-args I always add amfi=0xff to disable code-signing, but that's pretty cannonical as well

Please note that other iBoot+kernel combos might require more changes - if you ever try something and it doesn't work, I recommend looking into DeviceTree differences (both the initial template and how iBoot fills it) and also boot_args structure iBoot passes to kernel (not to be confused with boot-args string, the boot_args structure is a different thing)

Kernelcache

The most complex part. iPod touch 3 never got iOS 6 officialy, yes, but it was rumored that initially it was meant to have it, but Apple's marketing team said no. Either way, almost every internal iOS 6 build got both standalone S5L8922X kernel and even standalone kexts (including ones specific to iPod touch 3)

The question is how to load them all simultaneously. My initial idea was to do it just as older Mac OS X could do - load all kexts dynamically on bootloader level. Long story short, my strategy was the following:

  1. In iBoot context, load all kexts from filesystem - binary itself + Info.plist
  2. Lay them out in memory and add corresponding entries to chosen/memory-map node of DeviceTree
  3. Boot standalone kernel which will then pick them up and load

The sad outcome:

panic(cpu 0 caller 0x802e5223): "kern_return_t kxld_link_file(KXLDContext *, u_char *, u_long, const char *, void *, KXLDDependency *, u_int, u_char **, kxld_addr_t *) (com.apple.kec.corecrypto) called in kernel without kxld support"

The kernel has all the code to pick them up, but not to actually link...

Glueing a prelinked kernelcache

So creating a legit kernelcache is the only way after all. I was already imagining all the horrors of writing software to parse and apply LINKEDIT and etc., but then it occured to me! Mac OS X (before Apple Silicon) was generating such kernelcaches somehow! What if we use that logic to build our iOS kernelcache?

kcgen \
    -c output.bin \
    $(cat n18.10A403.kextlist | sed 's/^/--bundle-id /') \
    -kernel kernels_kexts_10A63970m/mach.development.s5l8922x \
    -arch armv7 \
    -all-personalities \
    -strip-symbols \
    -uncompressed \
    -- \
    kernels_kexts_10A63970m/Extensions

I used /usr/local/bin/kcgen from internal Sierra build (can be found online as "Phoenix A1708.dmg"), but it seems that even latest macOS kextcache can do it (included by default)

Here is a breakdown of the options:

The little thing to do is to remove fat header. For some reason, it creates a fat Mach-O with a single slice. iBoot doesn't like it, so let's strip it:

lipo -thin armv7 output.bin -o output.thin.bin

The kernel cache is ready now! Just needs to be compressed and packaged into Image3 container

About kext lists

Once again I compared iPhone 3GS' iOS 5.1.1 vs. 6.0 - some kexts were added, some removed, some changed their bundle IDs, some were irrelevant for iPod touch 3

Do not forget to include the pseudo-extensions as well!

Samples can be found in SundanceInH2A repository

About IOKit personalities

In this specific case I had to patch up Info.plist of the Wi-Fi kext. As always there is a sample in the repo

Restore ramdisk filesystem

Pretty cannonical here. I patched asr as usual and also had to move options.n88.plist to options.n18.plist so it can lay out partitions properly

However, I also have to install the iBoot exploit. To do that I reimplement rc.boot binary:

  1. Remount ramdisk and set umask just like the original one does

  2. Call restored_external, but with -server argument, so it doesn't reboot after finishing restore

  3. If restore was completed properly, I add a third partition, write the exploit there and set boot-partition to 2

  4. Reboot the device

My implementation is available guess where? Yes, in the repository

Root filesystem

This needed a lot of changes:

  1. Add matching SpringBoard's hardware feature plist (/System/Library/CoreServices/SpringBoard.app/N18AP.plist in this case)

    • I took the iOS 5.1.1 variant as a base and added iOS 6 specific capabilities

    • I tried to keep original enough Home screen icon order by merging iPod touch 3 iOS 5.1.1 and iPod touch 4 6.x layouts

  2. Add multitouch & Wi-Fi firmwares

    • I use versions from 5.1.1
  3. Add Bluetooth firmware and scripts

    • This is more complicated, as those are all hardcoded into /usr/sbin/BlueTool

    • Luckily, they can also be overriden by files in /etc/bluetool - as always check my code for reference

    • I extracted both firmware and scripts from 5.1.1 BlueTool

  4. FairPlay daemon is limited to N88AP (iPhone 3GS)

    • It has LimitLoadToHardware key in its' LaunchDaemon plist

    • But if we simply remove the key, it works on iPod touch 3 as well

    • This is important, because otherwise we cannot activate device through Apple's servers

    • This trick will be harder to pull off on iOS 6.1+ because they load LaunchDaemons from a signed cache. Still can be bypassed in many ways - for instance, patching launchd or forcefully loading another plist via launchctl

  5. DYLD shared cache patches

    1. Product ID map patch

      • iOS 6 brings a concept of "product ID" in the form of a long byte sequence
      • It is filled by iBoot into product node of DeviceTree (which didn't even exist before)
      • I hardcode the value of iPhone 3GS straight into DeviceTree (8784AE8D7066B0F0136BE91DCFE632A436FFD6FB)
      • There is also a short form of this identifier - 16-bit integer - which existed before iOS 6
      • iPhone 3GS is 0x2714 and the iPod is 0x2715
      • MobileGestalt framework has a table that matches the short form by the long one - I swap 0x2714 with 0x2715 there
      • I believe it's better for iTunes and etc.
    2. getDeviceVariant() patch

      • MobileGestalt once again messes us up our business
      • Device variant is a letter - usually "A" or "B"
      • It seems to depend on Wi-Fi transciever vendor used in exact device (?)
      • iOS 6 fails miserably to determine this value for iPod touch 3
      • This crashes activation process, for example
      • To fix it, I patch the function to always return "A" (in form of CFString)
    3. Fixing code signature

      • This is much easier than most people think
      • Shared cache files have the same format of signature as normal Mach-Os
      • And since it's just ad-hoc, all you need to do is to recalculate SHA-1 hash for pages you modified and update the signature
      • So easy, it can be done with just a hex-editor

The iBoot exploit

iOS 5 iBoot had a bug in HFS+ filesystem driver. I did make an exploit many years ago but it was bad. Like, truly bad. I reimplemented it from scratch for this project making it deterministic (hopefully...)

This subject probably deserves a separate article

Conclusion & future plans

This was not easy to do, and yet easier than I expected initially

After releasing the tool many people asked me about jailbreaking. The old tools are not going to work, but it should be easy to just patch the kernel and drop Cydia tarball onto the filesystem. I guess I will give it a try later

There was another device that Apple dropped support for in that year - iPad 1. I will try that soon enough as well

I hope that the information from this write-up will help you making other crazy combinations, like iOS 4 on iPhone 4S or iOS 5 on iPad mini 1